- Mix Type – Mix Algorithm between OSC1 and OSC2. Add, Mul (multiply. AKA ringmod), PM (Phase mod. AKA FM synthesis) and Sync (OSC1 syncs OSC2
- Mix Balance – Mix Balance between OSC1 and OSC2
- OSC1 Wave – Oscillator 1 waveform
- OSC2 Wave – Oscillator 2 waveform
- OSC2 Semi Tune - Oscillator 2 Semitone tuning
- OSC2 Fine Tune – Oscillator 2 Fine tuning (in cents)
- Noise Level – Noise Volume. Noise is Added to OSC2.
- Snap Time – Length of initial ‘Snap’. Basically a quick burst of noise.
- Snap Tone - Lowpass Filter frequency applied to the Snap burst.
- Tone - Lowpass Filter frequency of the main body of the snare sound.
- Drum Head Level - Volume of the drum head tone (which is a fixed frequency oscillator).
- Crack Speed - Rate at which the envelopes are retriggered. This is used for ‘clap’ sounds.
- Crack Time - Duration in which the sound is retriggered. This is used for ‘clap’ sounds.
- Freq Spread - Spread multiplier of the frequencies in the cymbal sound.
- Freq1 - Frequency Peak 1
- Freq2 – Frequency Peak 2
- Bandwidth1 - Bandwidth of Peak 1
- Bandwidth2 - Bandwidth of Peak 2
- Decay – Amplitude Envelope Decay
- Shape – Amplitude Envelope Shape. See ‘A Note About Shape’ at the bottom.
- Amp Attack – Amplitude Envelope Attack
- Amp Decay – Amplitude Envelope Decay
- Amp Shape – Amplitude Envelope Shape. See ‘A Note About Shape’ at the bottom.
- Filter Attack – Filter Envelope Attack
- Filter Decay – Filter Envelope Decay
- Filter Shape – Filter Envelope Shape
- Pitch Env Decay – Pitch Envelope Decay. Pitch Envelope is an Exponential envelope.
- Pitch Env Shape – Pitch Envelope Shape
- Filter Type – Type of filter. Lowpass, Highpass, Bandpass and Notch
- Filter EnvMod – The degree that the Filter Envelope affects the cutoff frequency. Can be positive or negative.
- Cutoff – Filter center frequency.
- Resonance – Filter peak or sharpness. Also called Q.
- Drive – Filter Drive. Higher drive settings have the effect of reducing resonance, but yield a heavier, bassier sound.
- Clip – Hard distortion circuit. On or Off.
- OSC1 Pitch Env Amnt – Pitch mod for OSC1
- OSC2 Pitch Env Amnt – Pitch mod for OSC2
- Pitch Env to Mix Bal
- Pitch Glide
- Pitch Mod Depth – Amount of modulation
- Pitch Mod Rate – Rate of Modulation
- Pitch Mod Type – Type of modulation. Envelope, Saw Oscillator, Sine Oscillator, or Random Generator. Random modulation can be used to get ‘pitched noise’ sounds.
- Trigger to Drum Head – Degree that Trigger affects the Drum Head volume
- Trigger to Drum Tone - Degree that Trigger affects Drum Tone.
- Trigger to Amp Env – Degree that Trigger affects overall Volume Level of the Part
- Trigger to Amp Decay - Degree that Trigger affects Amp Envelope Decay
- Trigger to Pitch Env - Degree that Trigger affects Pitch Envelope
- Trigger to Filter Env – Degree that Trigger affects Filter Envelope
- Muted - Whether this part is muted or not. This is the same as going to the Performance page and Muting the part.
- Level – Volume Level
- Pan – Stereo Pan
A Note About Shape
This diagram should illustrate how envelopes and the Shape parameter works. The Synth and Cymbal parts have an Attack / Decay / Hold Envelope. The rest of the Parts use simpler Exponential Envelopes.